DEVELOPERS: Kostiantyn ZABOLOTNYI, Anastasiia SHKUT, Vitalii SYMONENKO

PROJECT ESSENCE

An innovative platform that uses virtual reality (VR) and augmented reality (AR) to improve the quality and accessibility of technical education in schools, universities, and corporate training centers of big technology companies.

APPLICATION FIELD

- Education and training: Use of virtual and augmented reality to create interactive training programs in schools with in-depth study of technical subjects, technical universities, colleges, as well as for students, graduate students and specialists of technology companies.

- Corporate training: Implementation of VR/AR technologies in corporate training centers to improve the skills of employees of big technology companies.

- Technology, innovation, and engineering. The use of advanced VR/AR technologies to improve educational processes, demonstrate the operation of machines and mechanisms, which contributes to the training of engineers and specialists in the field of mechanical engineering.

 

 

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